Apologies for my halting voice-over - I am a bit weary but I get there in the end. :-)
Please bear in mind that nothing is carven in stone at present, especially the character look and animation. I am looking at changing over to Spine for that which will give me an opportunity to redo the vector art from my original Anime Studio work.
I want to give our heroine a slightly softer look - she's kind of a hard-nosed type at present! Also the way the vector art came out trying to allow for the face animations and neck movement made the line around the face heavier than I wanted. Anyway - you get the idea.
By the way - if anyone followed my presentation on Lua scripting you can see a bit of that coming through here in how the game text is generated from the state of in-game items.
Let me know what you think.